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・ Gravity Entertainment
・ Gravity Euphonic
・ Gravity Falls
・ Gravity Falls (season 1)
・ Gravity Falls (season 2)
・ Gravity feed
・ Gravity Field and Steady-State Ocean Circulation Explorer
・ Gravity FM
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・ Gravity Gets Things Done
・ Gravity Ghost
・ Gravity gradiometry
・ Gravity Grave
Gravity gun
・ Gravity gun (disambiguation)
・ Gravity Guy
・ Gravity Happens
・ Gravity hill
・ Gravity Interactive
・ Gravity Is My Enemy
・ Gravity Is the Enemy
・ Gravity Kills
・ Gravity Kills (album)
・ Gravity knife
・ Gravity model
・ Gravity model of migration
・ Gravity model of trade
・ Gravity of Earth


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Gravity gun : ウィキペディア英語版
Gravity gun

A gravity gun is a type of device in video games, particularly first-person shooters using an advanced physics engine, whereby players can directly manipulate objects in the world, often allowing them to be used as projectiles against hostile characters. The concept was first popularized by the gravity gun found in Valve's ''Half-Life 2'', as well as the Temporal Uplink found in Free Radical Design's ''TimeSplitters: Future Perfect''; although a similar concept was used by id Software during the production of the earlier game ''Doom 3'', eventually leading to the introduction of a physics-based weapon in the expansion pack ''Resurrection of Evil''. Later games, such as ''Portal'', ''BioShock'', ''Crysis'', and ''Dead Space'', have been influenced by the success of these physics-based weapons, adopting their own styles of comparable abilities or weapons.
==History==


抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Gravity gun」の詳細全文を読む



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